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What are these view boundaries?


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One remaining use is if you're working in your Design Layer and have a perspective view set up (for a rendering), you can turn on Cropped Perspective which will allow to zoom in without actually moving your point of view forward in space. So your composition and perspective amount stay the same but you can zoom in closer to objects to work on them.

 

Note that when using RW cameras the crop boundary matches the aspect ratio and framing of the camera object, which can be useful (and in fact, I like it better than the weird blue corner rectangles of the camera object).

 

Typically though you'll want Cropped Perspective turned off when in general working mode.

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