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Marionette rotate Plan to 0°

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Hi All


Simple Question:

Why does the plan turn to 0 ° when running a Marionette?

When executing a vector script or Python script this does not happen...


We work a lot with rotated Plan's, and this effect isn't so cool.


Greetings KroVex

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A few years back we were running into an issue with Marionette that resulted in objects not being created correctly when run/updated in a 3D view.

Code was added to store the current view, run the network in Top/Plan, and return to the stored view. I am assuming that plan rotation was not taken into account.


I'll put a bug in for this 🙂 

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Thank you Marissa for the detailed explanation.
Then I hope that the priority of the bug is big enough, that it will be fixed soon 😀


Greetings KroVex

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