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Marionette rotate Plan to 0°


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  • Marionette Maven

A few years back we were running into an issue with Marionette that resulted in objects not being created correctly when run/updated in a 3D view.

Code was added to store the current view, run the network in Top/Plan, and return to the stored view. I am assuming that plan rotation was not taken into account.


I'll put a bug in for this 🙂 

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  • 5 months later...

Same problem here...Everytime reset/update a marionette object, the whole plan rotates back to 0 degree although the axes are showing correctly. I know using saved views could solve it easily but it's just a little annoying...


Just wondering if this has been solved yet?




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