Jump to content
Developer Wiki and Function Reference Links Read more... ×

Marionette rotate Plan to 0°

Recommended Posts

Hi All


Simple Question:

Why does the plan turn to 0 ° when running a Marionette?

When executing a vector script or Python script this does not happen...


We work a lot with rotated Plan's, and this effect isn't so cool.


Greetings KroVex

Share this post

Link to post

A few years back we were running into an issue with Marionette that resulted in objects not being created correctly when run/updated in a 3D view.

Code was added to store the current view, run the network in Top/Plan, and return to the stored view. I am assuming that plan rotation was not taken into account.


I'll put a bug in for this 🙂 

  • Like 2

Share this post

Link to post

Thank you Marissa for the detailed explanation.
Then I hope that the priority of the bug is big enough, that it will be fixed soon 😀


Greetings KroVex

Share this post

Link to post

We had a similar issue a while ago. We also couldn't find a solution.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114


© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.