Kristin Proeger Posted October 9, 2019 Share Posted October 9, 2019 I am trying to apply hatches to interior elevations without doing an overlay in the viewport. I am finding that the hatch that I am using (stipple 40) renders as a solid grey. I am using the "Final Shaded Polygon" which can render my windows grey but the hatches don't seem to be working, nor can I scale them. How do I hatch the walls without having to overlay each drawing? Quote Link to comment
Haners Posted October 10, 2019 Share Posted October 10, 2019 For hatches to appear in your elevations, it needs to be in a renderworks texture, and that texture is then applied to your wall. First step is to have a renderworks texture, click on the edit option(you're in resource manager window), you can choose hatch (instead of none) and then on the bottom, you can choose your preferred hatch. (in resource manager) you can modify your hatch scale by right click/ edit, try to find the scale option. hope this helps. Quote Link to comment
line-weight Posted October 10, 2019 Share Posted October 10, 2019 Here's the table I made for myself last time I was trying to figure out how all this works (I find it very confusing). May not help, but just to let you know you're not the only one that struggles with this stuff Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.