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Camera view to accurately determine projection mapping?

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I've designed a show in VW that will have many projections on multiple projection surfaces that change location.  We're running through Q lab and I was wondering if there's a way to use a camera placed at the location of the projector to create the projection surface masks.  It seems like there could be, but I know there are so many camera variables, that I could see it being completely wrong.  Is there a way to get an accurate POV from a projection standpoint?

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