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Create walls from a Shell Solid object?


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I'm playing around with different ways of quick modelling and was experimenting with the Shell Solid tool to hollow out an object that represents the walls of a building. After adding a roof, I discovered that you can't use the Fit Walls to Objects command to get the solid to adjust to the underside of the roof. Is there a quick way to convert the shelled solid to walls? Or is there a way to get the shelled solid to follow the contours of the underside of the roof?

 

Thanks!

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Guest Wes Gardner

@MaltbyDesign, a quick way might be to use the Extract Surface command to get a surface from the underside of the roof, then Extrude that. Now you have two solids whereupon you can use Subtract Solids keeping the original shelled object.  I believe the "Fit Walls..." command ONLY works when clipping walls, however you CAN use objects like extrudes to do the clipping

 

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