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Just out of Curiosity, is there an easy way in renderworks to create a camera shot and use it as a texture for a screen image?

 

How do most people create IMAG on their screens in renderings.  I want to try and avoid having to create a new resource every time the client wants things to change.

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I have always used some real picture, but I made my self this exact same question a couple of days ago... Not to meh knowledge, maybe some kind of script?

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yeah, i want to use a camera so the perspectives are correct, also clients change camera locations/scenic options all the time, I dont want to have to export a new hi res pdf everytime and turn it into a texture every time a change is made.  Corporate is nothing BUT imag and changes.

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