It's one of those things that sets up a Vectorworks vs BIM issue. On one hand, you have VW a flexible program that scales with the project fairly linearly (could be better but is a distinct marketing point over other systems) on the other BIM which has many advantages but trades them for set-up and complexity from the get-go. What if it wasn't a trade?
What if we could have VW linear growth in complexity and have just enough BIM to get the task done at each stage?
BIM for free in a similar vane that VW gave us 3d for free. Well low cost anyway, it was there happening in the background and came to the fore when I started care each project. Also, in that, the time invested in standard resources travels with little friction. The current way levels work is a major impediment to this if not the only impediment. In that levels are configured by file and resources that use them break if they aren't there leading to BIM vs non-BIM variations. If that resource could bring the levels with it they would continue to work and just sit in the background until I need to refine them.
Classes are already like this they start simple and let the project drive the complexity as more complex resources get pulled in.
So design brief:-
- Level is importable.
- Importable Level has a default height and name
+ (bonus function) default height can be relative to either Layer height or Layer wall height.
- Any further resources will use the Level of the same name even if the height has changed.
- A Level is reassignable on delete to another level and all objects/resources already in the file will use the new level.
- Re-importing an external resource will re-establish the level for instances of that resource.
I think the bonus would be Levels could then be useful in more places as they will be much lower friction, curtain wall transoms for instance.
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Matt Overton
It's one of those things that sets up a Vectorworks vs BIM issue. On one hand, you have VW a flexible program that scales with the project fairly linearly (could be better but is a distinct marketing point over other systems) on the other BIM which has many advantages but trades them for set-up and complexity from the get-go. What if it wasn't a trade?
What if we could have VW linear growth in complexity and have just enough BIM to get the task done at each stage?
BIM for free in a similar vane that VW gave us 3d for free. Well low cost anyway, it was there happening in the background and came to the fore when I started care each project. Also, in that, the time invested in standard resources travels with little friction. The current way levels work is a major impediment to this if not the only impediment. In that levels are configured by file and resources that use them break if they aren't there leading to BIM vs non-BIM variations. If that resource could bring the levels with it they would continue to work and just sit in the background until I need to refine them.
Classes are already like this they start simple and let the project drive the complexity as more complex resources get pulled in.
So design brief:-
- Level is importable.
- Importable Level has a default height and name
+ (bonus function) default height can be relative to either Layer height or Layer wall height.
- Any further resources will use the Level of the same name even if the height has changed.
- A Level is reassignable on delete to another level and all objects/resources already in the file will use the new level.
- Re-importing an external resource will re-establish the level for instances of that resource.
I think the bonus would be Levels could then be useful in more places as they will be much lower friction, curtain wall transoms for instance.
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