sfatelier Posted May 27, 2005 Share Posted May 27, 2005 How do apply textures to a 2D project? Quote Link to comment
CipesDesign Posted May 27, 2005 Share Posted May 27, 2005 Textures must be applied to 3d objects. If you could be a little more specific as to your needs (eg: are you doing architectural elevations?), then I'm sure I, or someone will have some suggestions. :-) Quote Link to comment
Kaare Baekgaard Posted May 27, 2005 Share Posted May 27, 2005 You can import 'textures' as an image ressource, and 'map' them to a 2d shape. Use the ressource palette to create image ressources and the attributes palette to specify and map them. For reasons best left unsaid, you can not use regular textures as image ressources - the two ressource types are totally incompatible although they are used in much the same way... ( #?*% - there - I said it anyway) Good luck Quote Link to comment
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