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try these  settings that influence the appearance of GL viewports:

 

- in the object info pallette there is  "Backgrund Render Settings". If it is set  to "low", circles appear more as polygons, "very high" makes all curves smooth, but increases the size of the file when exporting

- the sheet layer itself has a setting for resolution. ( Right click on the sheet layer in the Navigation palette, "Edit...")  If it is set to 72 DPI it gets blurry, for a clear Open GL you should use min. 200 DPI, better 300 DPI, but this also increases the size of the file when exporting.

 

Hope this helps ....

Edited by halfcouple
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