Having a weird issue with trees. Last week I rendered a viewport with no problems. Couple of days later I open the file, update the render and this is how my trees are looking like:
So: those trees are 3D Symbols I've got from the Vectorworks Library "Objects - Landscape plans - 3D image Props Photorealistic". I then scaled those using the Object Info Palette. The trees were placed into its own design layer.
I went looking into the design layer and the trees had the same appearance as in the rendered viewport, looking like a crazy stamped repeated symbol. What I did then was click on "edit 2D symbol". I didn't do any work inside the symbol just wanted to see what it was looking like - if anything weird was happening. It looked normal. So I exit the symbol editor and... voila. Trees back to normal.
Any explanation? 🤷♀️ Do I need to repeat this to the 3D symbols every time I get back working in a file?
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Fernanda Diaz
Hello there 🙂
Having a weird issue with trees. Last week I rendered a viewport with no problems. Couple of days later I open the file, update the render and this is how my trees are looking like:
So: those trees are 3D Symbols I've got from the Vectorworks Library "Objects - Landscape plans - 3D image Props Photorealistic". I then scaled those using the Object Info Palette. The trees were placed into its own design layer.
I went looking into the design layer and the trees had the same appearance as in the rendered viewport, looking like a crazy stamped repeated symbol. What I did then was click on "edit 2D symbol". I didn't do any work inside the symbol just wanted to see what it was looking like - if anything weird was happening. It looked normal. So I exit the symbol editor and... voila. Trees back to normal.
Any explanation? 🤷♀️ Do I need to repeat this to the 3D symbols every time I get back working in a file?
Cheers
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