Nomi Posted July 30, 2019 Share Posted July 30, 2019 Hi all, Quick question about the matrix rotation node - it works fine if I specify rotation around the z access, but doesn't work when I try to rotate objects out of the x-y plane (i.e. when I set the input vector to (1,0,0)). What am I missing? See attached file. Thanks! Matrix Rotation.vwx Quote Link to comment
Vectorworks, Inc Employee Stephan Moenninghoff Posted July 31, 2019 Vectorworks, Inc Employee Share Posted July 31, 2019 (edited) You need Set Entity Matrix to get this to work. I had a similar thing the other week which I just remembered where 2D circles had to be stacked to create a 3D routing contour: Matrix Rotation.vwx Edited July 31, 2019 by Stephan Moenninghoff Quote Link to comment
Nomi Posted July 31, 2019 Author Share Posted July 31, 2019 Ah perfect, thank you. Quote Link to comment
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