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frv

area or line lights in OpenGL not working

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Although under "help" in VW it says line or area lights should work in OpenGL  in practise it doesn't. Anyone got this working. Would love to know.

Tx Francois

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Can you confirm for me which version of Vectorworks you are using? As far as I know, all recent versions of the software should require a Renderworks mode for these light sources. The help also specifies this:

 

Screen Shot 2019-07-19 at 10.15.05 AM.png

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Hello frv:

 

Area and line lights only render in Renderworks render modes, not in OpenGL.

 

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