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Viewport overrides and 3d objects

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Bit of a back to basics question, but are you able to add class overrides to viewports and have them apply to 3d objects?

I've clicked around a bit, and I would like to have a hatch overlaid on my 3d objects, but while I've got an over-ride set up it doesn't seem to show in the viewport.



Also, note that the fourth coloumn doesn't show an override icon... I don't know if that might be the problem?



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I think those hatches on 3d objects we see elsewhere are only applied via renderworks textures built in hatch.  I'm not sure ALL textures can have an added hatch, but the texture edit/create dialog includes an Edit Hatch button where a hatch can be (usually?) added. There may be some limits on which views can display the hatch (Plan only?). I didn't test just now.  Maybe later.




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ok thanks.

I knew about surface hatches for some rw textures, but havent' had the time to use them properly just yet. It's a shame that the object will need to have a texture applied rather than being able to do it with overrides

Thanks for the info though.

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