creatrix Posted June 25, 2019 Share Posted June 25, 2019 Would someone be kind enough to tell me what I've done wrong with my slab? I've entered -1 for delta Z. Stacking order is Roof 1, Plan 2 and Slab 3. I thought I could drag it down in view shown but I can't, it disappears. Also I must have drawn it in Title Block class and when i attempt to rename, it disappears again. What the hell have I done? Quote Link to comment
zoomer Posted June 25, 2019 Share Posted June 25, 2019 You use a Slab Style which uses a Story Level, which does not exist, as a Z Reference. Either you set Stories and suitable Story Levels or you choose a different (absolute) Z Reference (Like Layer Height + a Z-offset or something similar) Quote Link to comment
Guest Wes Gardner Posted June 25, 2019 Share Posted June 25, 2019 @creatrix, Zoomer is correct...you may want to take a moment and look at the thread "No Stories, No Problem". I talk you through setting up a model that does NOT use stories. If you'd then like to try stories, you can have a look at the thread "Model Set Up". Alot of issues are related to not having your wall and slab styles consistent with your model set-up scheme (either layer bound or level bound) Wes Quote Link to comment
creatrix Posted June 25, 2019 Author Share Posted June 25, 2019 😪@Wes Gardner I've asked Benson this question but will ask you too. I'm going through your thread (🙏) and wondering since I have done the entire plan in 2D mode, what is the best way to merge my exterior wall and slab creation with all that I have on my plan (dimensions, notes, interior walls, roof, windows and doors)? I am reading all the way through and maybe getting ahead of myself but I am needing to make some money and stop benefitting HFH at my expense! (yes, I know, whoa is me😪 and my whining!) Quote Link to comment
Guest Wes Gardner Posted June 25, 2019 Share Posted June 25, 2019 I'll need to make a couple of assumptions here...assuming you've used the wall tool to create your plan, it's a simple matter to include "Layer Wall Height" in your Layer set-up, then, in your wall style(s), include "Layer Wall Height" as the top bounding condition and "Layer Elevation" as the bottom bounding condition. You can then just introduce those bounding conditions to your already-drawn walls in 2D and you'll get 3D walls at the proper height. It's then a matter of creating viewports and placing the various views (plans, sections, elevations) on sheet layers. But wait, there's more....don't forget, in your wall styles, to include any necessary offsets for the various wall components as well as setting everything to be "by Class" so you can control and over ride line weights. etc in your viewports. I highly recommend taking a bit of time to thoroughly understand what bounding conditions, layer wall heights, etc, etc mean and how they come together to create a building information model. This is explained in the instructions. I'm at wgardner@vectorworks.net or here on the Community Board Wes Quote Link to comment
Benson Shaw Posted June 26, 2019 Share Posted June 26, 2019 (edited) 10 hours ago, Wes Gardner said: You can then just introduce those bounding conditions to your already-drawn walls in 2D and you'll get 3D walls at the proper height. @Wes Gardner generally good advice, but this question refers to the recent parapet and shed roof thread. The mission style (Pueblo style? fake adobe style?) envelope walls slope and have variable rounded over parapets intersecting shorter or taller walls. Construction -edit- might be full height walls (ballon), -edit- or might be parapets on roof platform. Walls without components are mostly doable for this if not joined. But wrapping and joining styled components of uneven heights is rather a muddle (at least to me), even if split into stacked walls below and above the sloping roof line. Your pro comments would be most welcome there! - B Edited June 26, 2019 by Benson Shaw Balloon vs platform Quote Link to comment
Benson Shaw Posted June 26, 2019 Share Posted June 26, 2019 (edited) @creatrix suggested work flow is to put geometry stacked up on several design layers (Eg slab, first floor walls/doors, second floor stuff, furniture, Site, roof, etc or stories with levels and layers - lots of ways to split out drawing elements) and dims/notes as annotations in sheet layer viewports. There are useful hybrids of this, Eg work sheets and large blocks of notes might be placed on separate design layers which are then shown whole or in part in various sheet layer VPs or might be directly placed as objects on sheet layers (but not as annotations in VPs) . Separate files are another variant- Eg Site in one file, bldg A in another, bldg B in another, etc with these files referenced into a Master for creation of sheets. . . All of the the above works best with consistent classing structure Hopefully you are already finding similar workflow . -B Edited June 26, 2019 by Benson Shaw Quote Link to comment
creatrix Posted June 26, 2019 Author Share Posted June 26, 2019 @Benson Shaw Finding somewhat similar work flow but unfortunately, I'm going to have to break from this process. I have ignored paying clients for weeks! I'll ask the Universe for more understanding than I have now when I return but very much appreciate all the help given. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.