suerreal Posted April 24, 2005 Share Posted April 24, 2005 how do i create a trough lighting without having to brighten other spaces adjacent to it ? i tried with points lights that skirted along the cove but oddly the light doesnt show well but a very apparent shadow is seen on the floor. pls help. Quote Link to comment
grant_PD Posted April 24, 2005 Share Posted April 24, 2005 can you be more explicit about what you're trying to do? Quote Link to comment
suerreal Posted April 26, 2005 Author Share Posted April 26, 2005 referring if i want to create a trough/cove lighting using (flourescent in real life). how do i get the light to show nicely just along the back of the plane but not having the light to cast bright highlights >?? what type of light should i use? Quote Link to comment
David Ormsby Posted April 26, 2005 Share Posted April 26, 2005 Unfortunately, VW has a rather limited number of light types. I would recommend using a number of point lights in a row, then work with the brightness setting in the OIP to taste. Also, make sure you have Cast Shadows checked. I did just try this and got ok results. You do have Renderworks? Quote Link to comment
suerreal Posted April 27, 2005 Author Share Posted April 27, 2005 thanks Mr.David Ormsby renderworks = referring to the rendering features that came along with vw 10 am i right? i have tried that myself before deciding to post this post. the light that is cast from to pointlights onto the ceiling, its too stark bright. any ways to reduce that, yet not affecting the brightness that is cast on the wall? Quote Link to comment
David Ormsby Posted April 29, 2005 Share Posted April 29, 2005 Renderworks is an add on that you may have purchased with your copy of VW. OK I tried it again - this time using the Spot type light - set it to spread of 50 and beam of 30, and set a tilt of -40 deg and placed it in the bottom of the trough. This allowed keeping the light off the cieling. Quote Link to comment
ErichR Posted April 29, 2005 Share Posted April 29, 2005 Also, one trick is to use a wall and ceiling color other than white. Use the lightest of the standard grays, or browns, for example. For some reason they appear lighter than white, and you end up with less contrast. Another idea, although I haven't tried it, is to put the lights inside a translucent tube. This would help to diffuse. Pretend you are God, or someone creating everything from scratch. VectorWorks is your medium. [ 04-28-2005, 09:52 PM: Message edited by: ErichR ] Quote Link to comment
suerreal Posted April 29, 2005 Author Share Posted April 29, 2005 yea Mr.Ormsby, i have figured using spotlights instead.the light is more diffused and i like the wash on the walls. thank you for the suggestion,your help very much appreciated Quote Link to comment
suerreal Posted April 29, 2005 Author Share Posted April 29, 2005 to ErichR, thank u for the nifty trick, will try it and post the results later! Quote Link to comment
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