tismacfan2 Posted June 10, 2019 Share Posted June 10, 2019 Can someone tell of give me a good workflow to create a curved window in 2d/3d a in the picture please thank you Quote Link to comment
zoomer Posted June 10, 2019 Share Posted June 10, 2019 I think manual modeling with Solids is the only option. You would create a Symbol from that and activate the option to insert in Walls. That isn't a bad idea when having multiple instances of a same Window anyway as you can adapt all for changes by changing 1 Symbol, save file size AND have total control about how it cuts the Wall by a custom clip Volume + Wall Endings in 3D. 1 Quote Link to comment
Benson Shaw Posted June 11, 2019 Share Posted June 11, 2019 Model and symbol as @zoomer says including wall hole component probably best. But vwx has many ways The Deform tool Bend mode works for many objects, including curtain wall and stairs. But they lose PIO status. Haven’t tested on a window. Probably needs Convert to Group or Ungroup first. 2d would need redo, too. Or start with 2d and use that as bending guide. -B Quote Link to comment
Guest Wes Gardner Posted June 11, 2019 Share Posted June 11, 2019 @tismacfan2, I tried using both the twist tool and the bend tool from the 3D Modeling toolset. The window DOES loose its "windowness" (no longer a PIO) and if you mess with it enough, you can get it to insert into a wall (sort of). I think if I spent a little more time, I could get the "fitment" a little better and I suspect, if your client is willing to pay for true curved glass, you'll be given enough time/budget to draw it correctly 🙂 Bent Windows.vwx Quote Link to comment
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