APE Design Ctr Posted April 19, 2005 Share Posted April 19, 2005 Anyone know the best way to do this? I know 'Shave and Haircut' can be used in Cinema 4d, but I want to create the texture in VW. I need to the grass to have thickness, not just a texture applied to a flat surface. Am I dreaming? Thanks Quote Link to comment
islandmon Posted April 21, 2005 Share Posted April 21, 2005 No you're not. You can create a smallish fractal surface with a 'bump' to it and then replicate ( the simplest method ). Or you can create a somewhat larger fractal surface with a random wave to it. Quote Link to comment
Kaare Baekgaard Posted April 21, 2005 Share Posted April 21, 2005 Try this for size: Make a duplicate of the standard grass texture create a mask transparency and reuse 'this texture's colour' . Use transparent colour, and select a dark colour as being transparent. The aim is to get at least 50-60% of the texture transparent. Then make a duplicate of the surface with the standard grass texture, raise it an inch or two and map the new semitransparent texture onto the duplicate. Rotate the mapping 50-70?, so you don't get moire. Good luck Quote Link to comment
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