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Wall doesn't render in Hidden Line mode, but shows up on OpenGL


The settings of the viewport is the same, but when switched from Open GL to Hidden Line rendering mode: the wall doesn't show up.

The hatches on the hidden line image is the wall behind the wooden looking wall as seen in the OpenGL image.


Is there a problem/ setting on the wall itself, or is it a viewport bug? Experiencing this on other viewports in the same room and another room.



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