gettinalllandscapey Posted May 22, 2019 Share Posted May 22, 2019 Hi All,  I'm attempting to write a wrapper that applies to control geometry that allows me to create & edit a number of random circles within a set circle.  Can't get my beginner brain around what nodes I need to achieve the desired effect 😕 Any help is much appreciated!  See attached file for reference.   CIRCLES IN CIRCLE.vwx Quote Link to comment
Marionette Maven Marissa Farrell Posted May 22, 2019 Marionette Maven Share Posted May 22, 2019 I'm attaching an example to get you started - it still needs some error handling and modifications to get exactly what you want. I've added a new layer for the Control Geometry example, and I've modified your original network on its original layer. Â Let me know if you have any questions! CIRCLES IN CIRCLE_MFarrell.vwx Quote Link to comment
gettinalllandscapey Posted May 22, 2019 Author Share Posted May 22, 2019 Thanks Marissa, much appreciated! Quote Link to comment
gettinalllandscapey Posted May 29, 2019 Author Share Posted May 29, 2019 @Marissa Farrell I've been looking into changing the grid from a square array to an offset circular grid, but am encountering some troubles with what are the correct nodes to use. Would you have any suggestions? Quote Link to comment
Marionette Maven Marissa Farrell Posted May 29, 2019 Marionette Maven Share Posted May 29, 2019 One approach that I can think of is to create multiple square grids and offset (move) some of them to give you the appropriate points for an isometric grid. I'll try to find some time to experiment later, but maybe that can give you a head-start on me towards a solution 🙂 Quote Link to comment
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