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Hi All, 


I'm attempting to write a wrapper that applies to control geometry that allows me to create & edit a number of random circles within a set circle.


Can't get my beginner brain around what nodes I need to achieve the desired effect 😕 Any help is much appreciated! 


See attached file for reference.




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I'm attaching an example to get you started - it still needs some error handling and modifications to get exactly what you want. I've added a new layer for the Control Geometry example, and I've modified your original network on its original layer.


Let me know if you have any questions!


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One approach that I can think of is to create multiple square grids and offset (move) some of them to give you the appropriate points for an isometric grid.

I'll try to find some time to experiment later, but maybe that can give you a head-start on me towards a solution 🙂

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