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Tony Oliveira

Final Shaded Poligon with materials

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Final Shaded Polygon with materials
It's possible to create a Final Shaded Polygon with materials and shadows? 
Basic it´s a Final quality renderworks with lines.

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Hello Tony:


Try OpenGL with Edges turned on, and shadows.  Turn up ambient lighting in the lighting options to make the geometry more flat looking like the polygon modes.  Also try turning on ambient occlusion you might like that kind of look.

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Thanks Dave.

I have another solution:

- Sheet Layer

- Viewport:

           - Background Render: Custom Renderworks

           - Foreground Render: Hidden Line


This should be possible to do in Design Layer mode!


Captura de ecrã 2019-09-30, às 10.37.00.png

Edited by Tony Oliveira

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