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Video Sub-Sources & Texture Workflow


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As I've mentioned to several folks at Vision/VWX, we need a better workflow for bringing and visualizing video within Vision for this product to be a serious competitor.  Even the smallest shows these days have video content on them which needs to be able to visualized within the pre-viz software.  We need a dialogue or wizard of some sort that we can open, choose incoming video stream (file, CITP, NDI, Capture Card, etc) and then be able to cut up that incoming video source and apply pixel accurate sections of it to different faces of geometry inside Vision.  

 

The current workflow of attaching a texture to is and then assigning a video source to it is not specific enough or editable enough.

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