How come we can't make a renderworks style that sets all the various parameters of OpenGL? I'd like to see the Renderworks style revamped to also include "Viewport Rendering Style" that sets both background and foreground rendering parameters, lighting options, etc.
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grant_PD
How come we can't make a renderworks style that sets all the various parameters of OpenGL? I'd like to see the Renderworks style revamped to also include "Viewport Rendering Style" that sets both background and foreground rendering parameters, lighting options, etc.
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