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stradlin

File corrupted after upgrade

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So I had been working in VW 2016 and 2018, waiting patiently for 2019 to prove stable.  After some trial, I decided to upgrade our current projects to 2019.  This has mostly gone fairly smoothly, but one of my projects is showing very strange behavior.  Classes that are supposed to be turned off off show up in viewports; textures rotate, and hatches misalign.  This is mostly affecting 3D viewports, but has completely turned off my office from using 3D for actual drawing generation as the program crashes as we try and fix these newly generated errors.  We are losing hours.  I would upload the file here but it is very large.  Any suggestions (other than downgrading back to 2018)?  Running High Sierra on a 2015 3.2 i5 iMac (Radeon M390) w/ 32gb RAM.

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