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Curtain Wall, rendering in Open GL


The curtain wall  doesn´t render as expected in Open GL. Glazing panels and Caps do not use the Class Textures that I assign to them.
Hidden line rendering and "Polygon-Final Shaded" also fail. The curtain wall renders correctly in all other modes.

Am I missing some settings or is this something that nees to be fixed in the next update?
Exporting to Lumion also fails to include the glass texture.

I run VW 2019 SP 3 for Windows.



test curtainwall.vwx

Edited by Thor Walter Andersen
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