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Window in round wall


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Select the window and look at what type of object it says it is in the Object Info Palette.  If it says Window then the window was not actually inserted into the wall. It should be Window in Wall.

 

If it is a Window, drag it out of the wall and then back in. Make sure that the tip of the cursor is within the boundaries of the wall when you release the mouse or it will not insert and become a Window in Wall.

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Having to create a hybrid symbol to do this is time consuming and hopefully this will be remedied in the near future.

 

STEP 1.  Create your own 3D geometry.

STEP 2.  Create your own 2D geometry.

STEP 3.   Create 2D wall patches at each end.

STEP 4.  Work out your insertion point so the symbol inserts in the wall at the correct location and orientation (the not fun part and you will probably need to do it by trial and error).

STEP 4. Select all the 2D and 3D and create a symbol from it using the insertion point.

STEP 5.  Create a custom Wall Hole Component so you can get the 3D hole in the wall correct.

 

1329748980_Jamb2Dview.thumb.png.624c284bd2f3b3ae3461a5432a39c958.png  

 

1733129786_Jamb2Dpatch.thumb.png.6e6c44fabde2de70f72b0797f77243a4.png

 

1509850035_Jamb3Dview.thumb.png.f218a30730bdbf5797c57ef0007f24e1.png

 

Hybrid Window symbol in Round Wall v2018.vwx

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