I've been looking for a solution to this issue of trying to smooth out a faceted surface after it's been extruded.
Obviously my options are redraw it with a complete curve however this would take a while and undo a lot of the other work I've done on the object.
In OpenGL it's not an issue as the facets are hidden however in Hidden Line mode we see the lines. I know you can smooth it out by adjusting settings in Hidden Line by increasing the angle but that's more a workaround and related to hiding lines rather than actually smoothing them and removing the facet lines.
Is there a tool I'm missing for this? In SketchUp, the tool is related to the eraser tool and with a keyboard shortcut and you can smooth out a surface easily.
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Jackson99
Hi everyone,
I've been looking for a solution to this issue of trying to smooth out a faceted surface after it's been extruded.
Obviously my options are redraw it with a complete curve however this would take a while and undo a lot of the other work I've done on the object.
In OpenGL it's not an issue as the facets are hidden however in Hidden Line mode we see the lines. I know you can smooth it out by adjusting settings in Hidden Line by increasing the angle but that's more a workaround and related to hiding lines rather than actually smoothing them and removing the facet lines.
Is there a tool I'm missing for this? In SketchUp, the tool is related to the eraser tool and with a keyboard shortcut and you can smooth out a surface easily.
Any tips would be appreciated.
Thanks!
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