zoomer Posted April 19, 2019 Share Posted April 19, 2019 (edited) I really tried any combinations of primary L, T Joining or touching by dragging at different lengths, closed or open Mode and any kind of open or closed Component Connections and forgot which brought the final result. 6 hours ago, line-weight said: an unwanted line in the internal finish corner on the left 6 hours ago, line-weight said: But that is fixed by changing the end cap line type in the wall settings, and a component join sorted out the other line. For me it broke down again when I tried to L-Component-Join both plasters at the left hand side ! 6 hours ago, line-weight said: The only issues in 2d when I opened it were a lineweight thing on that capped end, Yes, I increased the line weight to better see if I could somehow close that gap by adding a "start" end cap. Didn't know if it really appeared as did not know the way to control its line weight. Thanks. But I think that is a quite sensitive connection that would easily brake over time if you accidentally touch one of the related Walls. Or when you need to replace or edit a Wall Style. There is a new "rejoin Walls" setting when replacing Styles in VW 2019 !!!! If that is active, most of my, much easier situations, which had some manual "Join my way" enforcements broke down after opening a Style without any changes. (I clicked accidentally OK instead of Cancel, which also forced a Wall Style Update) Edited April 19, 2019 by zoomer 1 Quote Link to comment
JMR Posted April 20, 2019 Share Posted April 20, 2019 The wall joins are mighty important: The is no real BIM unless they cater for all possible real-life joining situations. Draggable components (in x,y,z) would be great, editable just like polygons. That would fully reflect reality. I don' know if any of the architecture cad packages can do this properly. NNA, early bird gets the worm.... 😊 Quote Link to comment
line-weight Posted April 20, 2019 Share Posted April 20, 2019 21 minutes ago, JMR said: The wall joins are mighty important: The is no real BIM unless they cater for all possible real-life joining situations. Draggable components (in x,y,z) would be great, editable just like polygons. That would fully reflect reality. I don' know if any of the architecture cad packages can do this properly. NNA, early bird gets the worm.... 😊 Yup. Needs to work vertically as well. This kind of thing is no good: (My current workaround for this is to stack several walls on top of each other, which makes a mess of top plan view. One of the reasons I don't use top/plan for anything except editing walls now) Quote Link to comment
JMR Posted April 20, 2019 Share Posted April 20, 2019 Indeed, those situations are very difficult. Stepped buildings can be a nightmare in this sense. Quote Link to comment
JMR Posted April 20, 2019 Share Posted April 20, 2019 As to the integrity of the top/plan views, I usually put these "helper" walls on an additional DL. It keeps the top/plan clean, but naturally creates some problems of it's own. Quote Link to comment
zoomer Posted April 20, 2019 Share Posted April 20, 2019 4 hours ago, line-weight said: Yup. Needs to work vertically as well. This kind of thing is no good: (My current workaround for this is to stack several walls on top of each other, which makes a mess of top plan view. One of the reasons I don't use top/plan for anything except editing walls now) Well, the next Workaround option for such hardcore cross situations would be to insert a "Column" in the intersecting area from all Walls. And my last Idea would be to work with Custom Wall Ends for all Walls which would prevent from any (Auto) Joining completely. (To keep that feature for standard connections without risking the complicated ones to accidentally brake down) Could be difficult in Z direction though. 5 hours ago, JMR said: I don' know if any of the architecture cad packages can do this properly. When I tested all Nemetschek Apps in 2010, Archicad was already very very satisfying with its component priority setting system ! I could connect everything fine, the only problems for me appeared in Z direction, like in line-weight's example. In Bricscad I model with standard Solids. And when you activate visibility of your Composition Plies, you can PushPull each Ply (VW Component) exactly to where you need it. That works in all 3 Dimensions. More tedious but unlimited. There are different approaches, all have their pros and cons. On the other side, beside those situations where you exceed the PIO limits, VW is very fast and comfortable. Quote Link to comment
JMR Posted April 20, 2019 Share Posted April 20, 2019 OT: SP3.1 is available! What I like about VW is its freedom to model and present the way you want. Archicad can be quite stiff in that sense, at least was back in 1998-2004 and 2008-2011 when was the last time I used it. Maybe it's better now. Those Bricscad Composition Plies sound interesting. I have an old licencse of Bricscad but that's from the early days when it was pretty basic. Whatever the method of component joining etc., it should be "production robust" = simple and consistent enough to withstand the daily grind of the architects' practice without falling apart at the critical moment. Quote Link to comment
zoomer Posted April 20, 2019 Share Posted April 20, 2019 (edited) I think the last problem from the 3D example, that a non-capped T connection of that thinner Wall will fail to cut through the Plaster, although proper core setting in Styles, is something that VW could maybe solve with the existing System. Beside there is always manual modeling to workaround where PIOs reach their limitations. It would just be nice if there would be easier ways to integrate and co-existence of such Generic Solid replacements, between PIOs. VW is great for Architectural Design and Competitions. Can get a bit tedious with generating Plans at later stages. (Where Archicad shines) And there would be so much potential in making some VW Tools really good with just some small tweaks. (Move by Points, Story Level Systems, PIOs, non-View UnDo, Screenplane, Axis Locks, consistency, UI, GUI, ...) So far in Bricscad, only the whole 3D Direct Modeling and BIM part is impressive. Overall and everything 2D so far is Autocad. (Blocks, Selection, Layers, Viewports, how Tools work, ....) You may like or hate it. I entered Bricscad with v18 when I thought that it is finally usable for my purposes. But v19 unexpectedly was such a great step ahead that all their AI automatisms start to make really sense now and it is a real pleasure to work now. (If there only wouldn't be that much Autodcad inside) Converting to OS X and VW made me use Shortcut Keys, Symbols, generate Sections and Plans, C4D Exchange, Single Pane View, Library Objects ... Things that I never used in years of Microstation before. Because those weren't that much fun and easy to use. Similar for parts of Bricscad. Edited April 20, 2019 by zoomer 1 Quote Link to comment
Phileas Posted April 24, 2019 Author Share Posted April 24, 2019 @zoomer reading about your wished improvement point "non-view UnDo": If you mean that un-doing something shouldn't change back your view: you can set that in the VW preferences, in the "session" window (It's a drop-down menu). Quote Link to comment
zoomer Posted April 24, 2019 Share Posted April 24, 2019 Yes, I have set it to "never" since 2014 - it just doesn't work 🙂 1 Quote Link to comment
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