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Best way to cast shadows in section viewports

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Just now, JMR said:

Phew...it was the heliodon FILL in the attributes palette, apparently that determines the color of the light! It was accidentally set to yellow and not white.


Now things are normal.




Aha - I now remember - this has happened to me too!

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1 minute ago, line-weight said:

I find heliodons to be generally temperamental and that they sometimes start doing weird stuff. I suspect this sometimes to happen when I've duplicated one. I quite often just delete the troublesome one and make a new one; sometimes that fixes things.

Indeed, eg. the heliodon class bug is still there. Helidons won't really change class, one has to make a new one to the new class.

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