Steve Clarkson Posted March 12, 2019 Share Posted March 12, 2019 Hi All, I've got a fixture (Artiste DaVinci) that is only showing as wireframe in all modes, but if I edit the 3D component and render to OpenGL or any form of Renderworks it's fully textured. I have multiple instances in the project and they are all behaving the same. The 3D component I edited was the imported one in this same project. I rechecked the Class and associated texture, and that's all in order. Closed/reopened the project, restarted the app, same behaviour. I replaced the symbol with one from outside the project that does respond correctly, but same behaviour - only wireframe. Other fixtures render properly (LED lekos). Perplexed. Quote Link to comment
Steve Clarkson Posted March 12, 2019 Author Share Posted March 12, 2019 Brilliant, you nailed it! Thanks! Quote Link to comment
Steve Clarkson Posted March 12, 2019 Author Share Posted March 12, 2019 No it was from the Elation site, but I think the problem came from me having been working with a None fill on something else. Quote Link to comment
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