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VWX <> Vision XYZ Axis Consistency



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1 hour ago, allannathan said:

X: stage left / stage right

Y: upstage / downstage

Z: floor / ceiling


Before I used Modo,

I thought Z up wood be godgiven universal standard.

But there are so many 3D or Render Apps that insist in Y being up Axis.


Yes that's terrible. Should be fixed in Vision for Spotlight users.

C4D wrong too. Modo even flipped Z Axis beside Y up.



I recommend Blender,

it uses the real coordinate system 😉

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