Yet another thing wrong in VW2018 that I guess will never be fixed now.
This has been confusing me for some time now: I have a render set up with ambient occlusion as I want it (size and strength adjusted), it seems fine and then at some later point it seems to have changed.
I have now realised that the 'size' is applied differently, depending on how far you are zoomed out when you update the viewport.
The two screenshots are of the same viewport, no settings changed, but updated each whilst viewed at a different zoom level.
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Yet another thing wrong in VW2018 that I guess will never be fixed now.
This has been confusing me for some time now: I have a render set up with ambient occlusion as I want it (size and strength adjusted), it seems fine and then at some later point it seems to have changed.
I have now realised that the 'size' is applied differently, depending on how far you are zoomed out when you update the viewport.
The two screenshots are of the same viewport, no settings changed, but updated each whilst viewed at a different zoom level.
What a mess.
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