Jump to content
  • 0

Not Field Of View in OpenGL


Steve Clarkson

Question

9 answers to this question

Recommended Posts

  • 0
  • Vectorworks, Inc Employee

If you deactivate the renderworks camera, go to top/plan view, then without using saved views go back to right isometric view, is it still in perspective? if you then switch that upper right settings does it change?

Renderworks cameras can have their own separate projection, I normally do not use it personally.

Link to comment
  • 0

Yes, that image I just added to the last post was with the camera deactivated, and the view changed.  This has happened to me without any cameras created, I just happened to mention it now after starting to work with them again (Which BTW is actually going great - the key is DEACTIVATING!!)

 

Here's with right Isometric:

capture9002.JPG

Edited by Steve Clarkson
added screen cap
Link to comment
  • 0

It's like I'm in some kind of special bubble that cuts away anything close to me... For this view, I'm in the upper mezzanine at the back wall, everything should continue toward and past me with no view of the outside, lower level or main room to the right.

capture9003.JPG

 

 

And... It is doing it in Wireframe too...

 

capture9004.JPG

Edited by Steve Clarkson
add more details
Link to comment
  • 0

First I would deactivate "crop Perspective" found (or hidden) in File Preferences.

(That tends to arbitrarily switch on unwanted itself, in some cases,

but usually when cameras are involved)

 

Second,

such visibility cut issues likely happen when your Model is far from file origin.

So worth to check(/change)

Thrird,

Crops in DLVPs tend to cut wrong things in 3D Views as they stay "Screen plane"

while the geometry adapts to view rotation.

(But I think that is not the case in this case)

Edited by zoomer
Link to comment
  • 0

I think I discovered the issue.

It's my scale settings.  The scale in this project is pretty huge....

capture9005.JPG

 

 

Once I changed the scale to 1:384, I am able to zoom in much closer.  

hmmm, curious effect.

Thanks for the suggestions, I'll definitely keep those points in mind along with scale

 

Cheers,

Steve

Edited by Steve Clarkson
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...