Olivier Jauniaux Posted February 23, 2019 Share Posted February 23, 2019 Hi, so I am looking to make a cube with a continuous gobo projection on all the surfaces that tile together (hopefully). Imaging a cube shaped room with filleted edges. I am trying to get Gobo textures to work but really not getting very far! Does anyone have any good 2019 tutorials for this. I tried the ones I could find online but couldn't get the lights that they were referencing so just generally not working for me! Help please! Quote Link to comment
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