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how to stretch a symbol


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Hi everyone,

 

hopefully an easy question this time. I've made a "net" from multiple cylinders and turned that into a symbol for a specific need. But now I want to use that net in various sizes. Is there a way to change the dimensions of this symbol but keep the grid size (the individual squares) the same size? In other words, change the outside measurements, but keep the interior the same size.

 

thanks a lot for helping,

 

Peter.

Schermafbeelding 2019-02-21 om 22.48.47.png

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If its a net made from cylinders then I imagine that it will become very needy on your processor and graphics card. Could I suggest you use a mesh texture and align it with a surface hatch for hidden line rendering.

 

I recently had a project with lots of mesh and this was the solution I came up with. I've attached the file.

 

The beauty of textures for this kind of thing is that they adapt to the size of the object they are applied to, and can also be rescaled.

 

image.thumb.png.4345989785a45ddd10b09d69aac59c1f.png

Mesh.vwx

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