One rendered in OpenGL, one in Hidden Line. If I extrude from the front (necessary for certain shapes) the texture version (OpenGL) and the hatch version (Hidden Line) don't share the same alignment. Is this a bug or a limitation? Not sure how you work around this one....
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Kevin McAllister
One rendered in OpenGL, one in Hidden Line. If I extrude from the front (necessary for certain shapes) the texture version (OpenGL) and the hatch version (Hidden Line) don't share the same alignment. Is this a bug or a limitation? Not sure how you work around this one....
Kevin
BRICKS.vwx
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