Phileas Posted February 13, 2019 Share Posted February 13, 2019 Hey, this keeps bothering me so I figured I'd just ask: Let's say, I want to create this object using extrusions of 2D polygons: It's like an extrude of a sloping 2D Polygon, but it's sides are completely vertical (following the original Z-Axis). If I create a 2D Polygon that's not exactly flat horizontal, like the bottom face of this Volume, and then extrude It, the side faces will be perpendicular to the object I extrude, like this: Is there an easier way to achieve this than just using solid substractions on the sides to get vertical side faces? It's kind of a big miss of the extrusion command that you can't define the workplane of the extrusion manually when you hit Cmd+E, I keep losing time with unnecessary solid substraction... Quote Link to comment
Kevin McAllister Posted February 13, 2019 Share Posted February 13, 2019 In Vectorworks objects are always extruded perpendicular to the surface being extruded, not perpendicular to the layer/working plane. To achieve what you want, convert your original object to a NURBS curve, duplicate it, move the duplicate along the Z axis the desired extrusion depth and loft between the original and duplicate curves. An alternate Extrude command which works as you describe would be a good wishlist item. Kevin 2 Quote Link to comment
Phileas Posted February 14, 2019 Author Share Posted February 14, 2019 @Kevin McAllister Thanks for your answer, I go on and wishlist an extrude command where you can manually select the working plane for the extrusion, no matter the orientation of the surface in the 3D space 🙂 Quote Link to comment
herbieherb Posted February 19, 2019 Share Posted February 19, 2019 You don't need a new tool for this. Just use path extrude. Quote Link to comment
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