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PeterF

VW2019 Performing very slowly & Crashing regularly

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My system:

  • CPU: i7-8700k (oc to 4.8ghz)
  • GPU: 1080ti
  • RAM: 32GB 3200MHz
  • OS Drive: PCIe NVME SSD
  • Scratch Drive: SataIII SSD

 

This rig should run VW very well. It may not be a threadripper or X series build with a crazy core count and 64gb+ of memory, but it's respectable. Overall, 2018 ran just fine, there were some renderings that took some time, but they got done. Most renders (and always anything that's "final shaded polygon") I try to complete with 2019 will ramp up CPU usage to 100% then about halfway through will drop to 15-20%. Then, memory usage will start to ramp up, eventually capping out at 100%.  Not long after, VW will go unresponsive and grey out until I click anywhere in the software which will then prompt it to crash. This happens even with simpler rigs (ie >50 fixtures, >50 sticks of truss & no venue or set modeling).

Edited by PeterF

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Anybody else having issues with this? I'm also getting regular crashes with super simple tasks such as drawing a rectangle. At this point I've resorted to just using 2018.

Edited by PeterF

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Hello PeterF:

 

Before trying anything else make sure you are using the latest video driver from the card manufacturer.  Basic operations crashing on Windows is a hallmark of out of date video drivers.

 

 

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yes, the spinning ball of death has returned for me also (mac) in the last week , anything that requires a detailed object info menu , (stairs, elevation benchmarks) is now causing a hang...

 

1610494877_Screenshot2019-02-14at19_50_50.thumb.png.37138e05161436877056ad3abab44aa7.png

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I have the same issue... even with 2020 every time I try to render in Shaded Polygon, I get the spinning wheel.. 

Its a MacBook Pro 2016, but it used to be fine before... I tried with a PC with a 1080ti, 64gb ram, 1tb SSD and same thing. 

I tried multiple files too. 

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The issues mentioned above sound like they might relate to a memory leak reported in this topic: 

 

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