mjm Posted January 27, 2019 Share Posted January 27, 2019 (edited) It's Sunday. I'm working a last minute set of changes. Tight deadline. VW 2019 SP2 build 463397, here's the custom renderworks (very medium or low everything), showing the Spotlight fixture's wireframe beam upside down. Fast renderworks is the same of course. Edited January 27, 2019 by mjm second image Quote Link to comment
LVLDME Posted January 28, 2019 Share Posted January 28, 2019 I have had the same thing. Also, I have fixtures that are stuck on "Use vertical beam" whether the box is actually checked or not. Quote Link to comment
MattLXdesign Posted January 28, 2019 Share Posted January 28, 2019 I am having exactly the same problem. Using the same VW version as mjm. 2019 SP2 Build 463397 Quote Link to comment
markdd Posted January 28, 2019 Share Posted January 28, 2019 (edited) I reported this as a bug ages ago. The wireframe beams can be erratic to to say the least when you have "Use Vertical Beam" checked. It seems to have improved in 2019, however the beam appears off-centre to the focus point. It used to report wildly differing beam angles to the ones being specified in the OIP, now they seem to be within a degree or two which is an improvement. Edited January 28, 2019 by markdd Quote Link to comment
MattLXdesign Posted January 28, 2019 Share Posted January 28, 2019 That's odd because I just measured the beam angle from a fixture set to "Use Vertical Beam" which is a 50deg Source 4 and the beam measures as 119.49deg from a section view. From a top plan view the beam measures as 67.42deg with "Use Vertical Beam" toggled on AND off Quote Link to comment
markdd Posted January 28, 2019 Share Posted January 28, 2019 This is what I have with a beam and field angle of 50° Quote Link to comment
MattLXdesign Posted January 28, 2019 Share Posted January 28, 2019 Here's what I get. Top view vs side elevation. Quote Link to comment
markdd Posted January 28, 2019 Share Posted January 28, 2019 Ha. It appears I'm being too kind. You are right. Its still not fit for purpose unless you have focus point and instrument in roughly the same ballpark.... Quote Link to comment
MattLXdesign Posted January 28, 2019 Share Posted January 28, 2019 What would bring them into the same ballpark? In my example above I'm only working with ~5m throw. Just tried in a larger venue with a 19deg and ~20m throw. No problems. Work exactly as I would hope. So there must be a minimum throw distance for the "Use Vertical Beam" to work. Still sounds like a bug to me.......... Quote Link to comment
markdd Posted January 28, 2019 Share Posted January 28, 2019 Ballpark - I meant similar heights of instrument vs focus point. It's definitely a bug! Quote Link to comment
LVLDME Posted January 28, 2019 Share Posted January 28, 2019 I have 19, 26 of both source 4 and Lustr2 that are behaving different. Some are stuck on vertical beam without it checked. Throws are 25 to 45'. Very odd. They will also randomly show the beam angle incorrectly in sections or orthogonal renders as illustrated above. Quote Link to comment
mjm Posted January 28, 2019 Author Share Posted January 28, 2019 It's good to be validated, tho personally, I'd rather I had screwed something up and you all would point out how simple my mistake really was, and fixable by x/y/z. Quote Link to comment
JBenghiat Posted January 29, 2019 Share Posted January 29, 2019 @mjm You do have an alternative tool for this at your disposal 🙂. If there’s something it’s not showing for you, let me know. Quote Link to comment
mjm Posted January 29, 2019 Author Share Posted January 29, 2019 (edited) 2 hours ago, JBenghiat said: @mjm You do have an alternative tool for this at your disposal 🙂. If there’s something it’s not showing for you, let me know. Oh, you mean BeamViz? Here it is (center cone) next to it's Spotlight cousins. Spotlight continues to behave badly in this respect. BeamViz has worked pretty dang well for me over the last weeks. Can BeamViz be directed to focus to Spotlight Focus Points? Best a both worlds!! Edited January 29, 2019 by mjm Quote Link to comment
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