Carles Olle 0 Posted January 22 (edited) Hi, I'm in the situation that I need to create around 1000 objects with a mapped texture each. Now I'm doing it manually and, as you can imagine it takes a long time. I've tried to automate the process by creating a python script but it just happens that python doesn't have the functions to load an image file (png, jpg, etc.), create a texture/material and set up the correct aspect ratio for a right object mapping. My question is: Is there a way to archive the functionality described above using the VW SDK? Thanks in advance. Carles Edited January 23 by Carles Olle Share this post Link to post