Jump to content
Developer Wiki and Function Reference Links ×

Automated creation of Color Shader Textures


Carles Olle

Recommended Posts

Hi,

 

I'm in the situation that I need to create around 1000 objects with a mapped texture each. Now I'm doing it manually and, as you can imagine it takes a long time.

I've tried to automate the process by creating a python script but it just happens that python doesn't have the functions to load an image file (png, jpg, etc.), create a texture/material and set up the correct aspect ratio for a right object mapping.

 

My question is: Is there a way to archive the functionality described above using the VW SDK?

 

 Thanks in advance.

Carles

 

Edited by Carles Olle
Link to comment
  • 2 months later...
  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...