Carles Olle Posted January 22, 2019 Share Posted January 22, 2019 (edited) Hi, I'm in the situation that I need to create around 1000 objects with a mapped texture each. Now I'm doing it manually and, as you can imagine it takes a long time. I've tried to automate the process by creating a python script but it just happens that python doesn't have the functions to load an image file (png, jpg, etc.), create a texture/material and set up the correct aspect ratio for a right object mapping. My question is: Is there a way to archive the functionality described above using the VW SDK? Thanks in advance. Carles Edited January 23, 2019 by Carles Olle Quote Link to comment
Carles Olle Posted March 29, 2019 Author Share Posted March 29, 2019 (edited) The solution is provided by @JBenghiat here . Edited March 30, 2019 by Carles Olle Quote Link to comment
jonasfehr Posted June 22, 2020 Share Posted June 22, 2020 Hi, did you manage to create a plugin for this? I was also looking into a python solution, but it seems not to be possible. Kind reagards Jonas Quote Link to comment
jonasfehr Posted June 22, 2020 Share Posted June 22, 2020 @Gelde-Aart posted a python script solution in following thread: Quote Link to comment
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