ianm55 Posted January 22, 2019 Share Posted January 22, 2019 Hi everyone! I am trying to use the "Microh LED Tri Bar" in a project as a groundrow for a cyc. It renders fine in OpenGL but doesn't show up at all in any Renderworks modes (see images below). This has happened to me on multiple files, and also doesn't work as a top cyc. I'm not sure what would be wrong with the emitter itself due to the fact that it renders in OpenGL, nor do I know how to edit the emitter of a lighting fixture in Vectorworks Spotlight (v2019). Any help? Thanks! Quote Link to comment
Vectorworks, Inc Employee klinzey Posted January 22, 2019 Vectorworks, Inc Employee Share Posted January 22, 2019 OpenGL does not cast shadows so normally there is something blocking the light when this happens. Make sure the geometry of your lighting device has a non-shadow casting texture applied and that there is no other geometry blocking the light. Quote Link to comment
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