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Vive VR Setup

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I'm not sure if this is the right place to post this, if not please redirect me to where that is.


I'm considering purchasing an HTC Vive VR headset for my business. With it, showing models to clients would be a lot easier and more immersive (and I could play VR games in my spare time). I've researched how Vectorworks interacts with VR and received varying opinions. Many people recommend exporting my project as a web view, and I've also seen exporting as an object and playing around with Unity.


The web view option is a lot easier, but would that work with Vive? I've only seen that with cheaper systems that you put your phone in. If not, what other options do I have?


I just want to know how much of a hassle it will be to do this as the headset is a big purchase. I'll probably only use this setup a few times per year, but it would greatly improve the experience.

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