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Andy Broomell

Extrudes shouldn't "remember" rotations

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Ya this sound like a very redundant feature.  Kinda like a history.  Extrudes don't need a history.  Gets my vote.

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I think that came with VW 2017 or 2017.

Since then I have just problems with Extrudes.

 

Not only because of the unwanted history.

There were Problems displaying the correct location of the 2D Elements and Grid itself,

Design Layer vs Edit Mode. When in Design Layer, all 2D content looked a few cm off,

When you move the Extrude back in place, and go back to Edit Mode with Show Environment on,

the Content is OFF place again.

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1 hour ago, Markvl said:

Ya this sound like a very redundant feature.  Kinda like a history.  Extrudes don't need a history.  Gets my vote.

 

Please dont remove the history of extrudes. From me this is one of the best features of VW. 

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This might be new indeed and might be a bug. I'll double check and get it filed either way. It's been bugging me recently too.

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17 hours ago, Andy Broomell said:

If you draw a shape then extrude it, then rotate the extrude, when you go inside the extrude to modify the contents, it still seems to remember it's old rotation.


Actually, I was NOT able to replicate this in a simple test file... but I have absolutely seen the same thing personally. I did recently reset my preferences back to absolute stock but I am not aware of any Vectorworks preference that should affect this.

My steps to reproduce (that failed):

1) Create 3 shapes, circle, hexagon with the regular poly tool, and a rectangle.
2) Individually extrude each
3) duplicate this set of extrudes for reference

4) Rotate any of the 3 created figure in one of the sets off its axis, in my test I rotated in front, left and randomly using the Rotate tool in an isometric view
5) Double click to edit the extrudes and observe the alignment of the extruded object

I had expected the extruded source geometry to show aligned with the non-rotated duplicates, but in 2019 SP2 on Windows 10, it seems to be working as expected in a new test file, where the resulting extruded geometry retains it's expected rotation during edit.

 

image.png

 

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Going to try a few more operations and see if its just when the history gets crowded that this starts to happen.

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44 minutes ago, Jim Wilson said:

Actually, I was NOT able to replicate this in a simple test file... but I have absolutely seen the same thing personally. I did recently reset my preferences back to absolute stock but I am not aware of any Vectorworks preference that should affect this.

 

What happens if you select Top/Plan or hit Numpad 0 when in edit mode? Does it show the original or rotated position?

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So that's odd... Top/Plan actually seems to re-align me to face the extrude pre-rotation. However, the other standard views show the extrude source in its original orientation. Top works, but Top/Plan does SEEM to revert it's orientation, but it then returns after I change views. Somethings up.

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My experience was that the "Location-History" and potential Offsets between Edit Mode and Reality

are some kind of temporary.

I don't know what the exact steps were (like Editing another Extrude in between or such) but

I experienced that at some point the Edit Mode vs Reality Distorsion comes back into Sync

or heal itself.

 

(Which doesn't make it much better but unpredictable)

 

Also I think the 2D Geometry of Extrudes has some kind of own "Plane" mode like Screen Plane ...

I think it was called "Extrude Plane" (?) which could be changed (?) but didn't do any good for me (?)

either.

Edited by zoomer

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So this problem is so bad in my 2019 file that I literally cannot do my job. 😣

 

Switching back to 2018 to model and draft today... but then when it's time to render I need to switch to 2019 since 2018 never fixed the render black issue. Fun times 🙂 

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11 minutes ago, Andy Broomell said:

So this problem is so bad in my 2019 file that I literally cannot do my job. 😣

 


Thats the one I saw before too!


If you could please: The very next time that issue happens, leave that editing mode open and then go to Tools > Options > Vectorworks PReferences > Display and change the Navigation Graphics setting to the opposite of what it currently is, either Best Performance or Best Compatibility (not the middle one, I mean) and tell me if the geometry snap back into place or if it shows the same weird broken offset. Thank you.

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26 minutes ago, Jim Wilson said:

If you could please: The very next time that issue happens, leave that editing mode open and then go to Tools > Options > Vectorworks PReferences > Display and change the Navigation Graphics setting to the opposite of what it currently is, either Best Performance or Best Compatibility (not the middle one, I mean) and tell me if the geometry snap back into place or if it shows the same weird broken offset. Thank you.

 

I hadn't thought to try changing that, but unfortunately no change. 

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Thank you, that verifies that the issue is likely not one of the VGM-related problems we are currently tracking. Just helps me in my filing. 

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This is still wonky in VW2020.

 

I would love for something as basic as editing an extrude to work properly. 🙂

 

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