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Lots of Fixture Errors that may be connected?


iamianm1

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Hello,

 

Over the past few days, I've encountered some errors with the fixtures I've placed that's been hindering my workflow. I'm not sure if it's connected to a universal problem, but let's see.

 

Issues:

-Fixtures will not orient to focus point but still project to them.

-Fixtures won't project gobo or shutter data.

-Certain fixtures won't output accurate brightness of the actual fixtures.

 

Thanks lots, hopefully we can get this sorted out.

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On 12/23/2018 at 11:37 AM, iamianm1 said:

-Fixtures will not orient to focus point but still project to them.

 

Orientation and projection are two separate processes.  If a fixture isn't orienting correctly, something is probably wrong with the assignment of the Parts record to the 3D components.  See here: http://app-help.vectorworks.net/2019/eng/index.htm#t=VW2019_Guide%2FLightingDesign1%2FLighting_Instrument_Specifications.htm

 

On 12/23/2018 at 11:37 AM, iamianm1 said:

-Fixtures won't project gobo or shutter data.

What is your rendering mode?  Make sure Cast Shadows is turned on.  Various other fill and texture settings can affect this.

 

On 12/23/2018 at 11:37 AM, iamianm1 said:

-Certain fixtures won't output accurate brightness of the actual fixtures.

VW doesn't have a means to automatically fill in the brightness level of the lamp.  You can use the visualization palette to edit the render lights and give them a lumen or peak candela value.  This only will affect RW renders.  Also note that illuminance is affected by a lot of factors, including properties of materials, so if you're using VW to get a sense of accurately rendered brightness, you're probably not getting good results.  If I'm just adjusting a rendering for lights that I know should feel brighter, I just up the "Brightness" setting to more than 100% using the text box.  You can input any percentage in there.

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