The idea (don't think this is possible currently?):
1. Point at an object (eg. a space) to pick up the object type and properties
2. Inject on a "seed" object (eg. a rectangle)
3. A new space object is created from the seed object.
This is similar to "create a similar object" and "create new object from shapes", but would kind of combine the two. Faster than going through the menus.
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JMR
Hi all,
The idea (don't think this is possible currently?):
1. Point at an object (eg. a space) to pick up the object type and properties
2. Inject on a "seed" object (eg. a rectangle)
3. A new space object is created from the seed object.
This is similar to "create a similar object" and "create new object from shapes", but would kind of combine the two. Faster than going through the menus.
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