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mjm

Reflection Shader - does Blur do anything

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It won't do anything unless Blurriness is turned on in your render style. In the case of Custom Renderworks which you're using, click the "Background Render Settings" button in the viewport's OIP and check the Blurriness checkbox:

 

421612998_ScreenShot2018-12-19at4_35_20PM.thumb.png.06c33179ce8f1f96acec5c6643fb2c7b.png

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2 hours ago, Andy Broomell said:

It won't do anything unless Blurriness is turned on in your render style. In the case of Custom Renderworks which you're using, click the "Background Render Settings" button in the viewport's OIP and check the Blurriness checkbox:

 

421612998_ScreenShot2018-12-19at4_35_20PM.thumb.png.06c33179ce8f1f96acec5c6643fb2c7b.png

@Andy Broomell, thank you. Had a huge blind spot around this but knew I was missing something.

 

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3 hours ago, mjm said:

@Andy Broomell, thank you. Had a huge blind spot around this but knew I was missing something.

 

Yep, thanks again!

BLUR Thought experiment v2019.png

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3 hours ago, Mike Lamb said:

Nice test file mjm, thanks for including it!

Thanks Mike. I hadn't worked with the blurriness option before that test file. Hugely informative. I used the attached pic as a IRL goal to approach. As yet I have not dug in along the lines @Andy Broomell suggested above.

Screen Shot 2018-12-19 at 12.15.26 PM.png

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